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The 15 biggest video game news from 2019

The Epic Games Store is a digital video game shop for Microsoft Windows and also macOS, operated by Epic Games. It launched in December 2018 as both a site and a standalone launcher, of which the latter is required to download and install as well as play games. The storefront offers a standard catalog, good friends checklist administration, matchmaking, and various other features. Epic Games has even more prepares to expand the feature set of the shopfront, yet it does not plan to include as numerous functions as other digital distribution systems, such as conversation boards or user reviews, rather utilizing existing social media sites systems to support these. Legendary entered the distribution market after the success of Fortnite, which Epic distributed by their own networks to individuals on Windows and also macOS system as opposed to other shops. Tim Sweeney, creator and CEO of Epic Games, had mentioned his viewpoint that the profits cut of Vapor, the dominant games shop run by Valve, was expensive at 30%, as well as suggested that they might run a shop with just an 8% cut while continuing to be rewarding. By launch, Epic Games had chosen a 12% earnings cut for titles published via the store, along with going down the licensing costs for games built on their Unreal Engine, normally 5% of the revenue. Epic Games lured programmers as well as authors to the solution by providing them time-exclusivity arrangements to release on the shop, in exchange for guaranteed minimum earnings, even if Legendary made a loss on under-performing games. Impressive also offered users 1 or 2 totally free games weekly for the first 2 years of its procedure to assist draw users. While the shop has actually been taken into consideration effective, objection from customers has been drawn to Epic Games and also those developers as well as publishers choosing for exclusivity bargains, asserting that these are segmenting the market.

It was an eventful 12 months.

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Apex Legends Reveal and start

In 2018, Fortnite was dominated, and although 2019 Epics Battle Royale game did not lose popularity (not even approximate), the game was fought hard from a freshman, Apex Legends. EA revealed the obviously playable Battle Royale title out of nothing and started him immediately — and it proved to be a great chess train, as Apex reached the ground and immediately accumulating many players. It does not matter to make EA when you make mistakes (in this regard we are not unique), but you deserve a lot of recognition for the way you reveal the support of Apex Legends, and after the start executed.

Activision-Blizzard-Layoffs

On the other hand, Activision remained made decisions that would adversely affect the way they are perceived by the public. In February, they decided to dismiss around 8 percent of their entire workforce, which was almost 800 jobs. These are 800 people who just lose their job. And although the company recorded a record quarter.

The flashing controversy

The layoffs were not the only controversy associated with Activision this year. Later a year, the Hearthstone Grand masters event of Blizzard, E-Sports player was banned bison for Blizzard because he had used the platform for speeches to support protests in Hong Kong, and his prize money was also deleted. This triggered a great controversy, with many claimed that the fact that the Chinese Tencent is involved in Blizzard and that the Chinese market for Blizzard is huge, both factors for their decision was to suppress the mood for Hong Kong. Blizzard ultimately reduced the ban and raised the decision to cancel the prize money from a flash of flash, and later apologized vague at Blazon — but also this apology also hit a lot of counter-reaction.

STADIA REVEAL

Most agree that Cloud Streaming is the future of this industry, and this year, Google and Microsoft have invested heavily in this future. For Google, this was a big surprise, because of course it is the first time that you enter the industry as main players. It was a large declaration of intent of the company, Stadia, a pure cloud service, and the fact that you also support it with first providers exclusive products. It remains to be seen how everything affects for you, but the size of this revelation can not be overvalued.

Metro Exodus, Epic Games Store Control

We could have filled this whole list with a dozen examples of games that explain the exclusivity to the EPIC Games Store and trigger heavy controversies, but let's go with the greatest of them: Metro Exodus, which is the most similar controversy for the rest of the world Defined year. After Deep Silver has already announced as a steam game and had been pre-ordered for a while on Steam, the statement of EGS exclusivity caused a sensation and the game itself for a lot of poor press.

Hence 3's Epic Games Store Control

Another great controversy associated with the Epic Games Store has focused on a game that we were all looking for years. The publication of Hence 3 should have been a festival, but the entire fiasco in the Epic Games Store did not do anything else. This particular incident was considered a most monstrous than most others, as Hence 3 was financed by crowdfunding and promised supporters a steam publication. The developers who decline in this decision and decided to relocate them as the EGS Exclusive Version did not look particularly opposed to people.

Pokémon Sword and Shield — National DEX

PS5 Wins

Pokémon Sword and Shield were in the center of a controversy for weeks before they came to the market at all — and during criticism after the start of things like their unambitious and unpolished nature is definitely not without reason, that was what the whole controversy triggered, honestly, a bit ridiculous. Game Freak announced that Sword and Shield did not ever produce every Pokemon, and hell broke out. As part of a fierce and life-threatening setback, developers were sharply criticized and sometimes harassed.

Reggie Filename Retires

The Meme Generator known as Reggie Filename was the face of Nintendo since the day he stepped on for the first time on the stage of E3 2004. After years in which Reggie was loved by all this year, he finally explained his body is ready to retire. Nintendo fans — and the entire industry — were true sadly, but the fact that he was replaced as President of Nintendo of America by a man named Doug Bowler, softened the blow in any case.

Star breezes Financial fighting

Star breeze had some difficult months this year. At the beginning of the year, they published Overkills The Walking Dead, and the game did not meet expectations. In fact, it was in no way a massive commercial flop and a huge factor for the company that stood against major financial difficulties and internal restructuring. Fortunately for Star breeze, they have not gone down and recently completed a one-year restructuring process, while again focused on more successful products such as Payday 2 and the development of the continuation.

Double fine acquisition of Microsoft

In 2018, Microsoft experienced a purchase rush, who moved the acquisition of seven new studios, and although they were not nearly as active in 2019, they did not quite. They added only a new studio to the Xbox Game Studio series, but it was a great — Tim Schafer-run Double Fine Productions, the makers of psychopath. In fact, the first-priority list of Microsoft looks stronger than ever.

Sony's Insomniac Acquisition

Of course, Sony has also added another studio to his already impressive First Party Lineup, and many could argue that this was a bigger business than any acquisition of Microsoft. Insomniac Games, the creators of Spider-Man, Resistance, Ratchet and Clank, and so on, joined the roof of the Sony Worldwide Studios this year and made the many years of unofficial marriage between the two companies officially. As a bonus, it was also known that Sony has now owned the Sunset Overdrive property. So let's hope that we will hear something about a PlayStation port (or even a continuation) shortly.

Internal restructuring of Sony

With the next generation Sony took some important changes to the internal structure this year. Shula Yeshiva and Shawn Laden were the face of PlayStation and Worldwide Studios for many years, but both moved to varying degrees, with Laden Sony completely left and Yeshiva turned into a more in the company's indie-aligned initiative. Yeshiva was replaced as head of the Worldwide Studios of Herman Hurst, formerly head of Guerilla Games. As (and whether) this changes, remains to be seen. We only hope that the new leadership of Sony can ensure a smooth transition to the next generation.

PS5 and Xbox Series X

Speaking of next generation, we have finally thrown our first right look this year, and both Sony and Microsoft have revealed their plans to varying degrees. Sony was not on the E3 and jumped PSX a second time in a row. In the meantime, Microsoft first voted from the next Xbox on the E3 before the name of the Game Awards the name and the form factor of the Xbox series were announced. Of course, both consoles are still provided for comprehensive revelation events in 2020 — exciting times indeed.

Apple Arcade

Mobile Gaming also made a big step forward this year as Apple introduced his subscription service Apple Arcade. A unified service, support for console controllers, a surprisingly strong game library and, above all, no in-app purchases, ads or DRM — this is certainly the greatest progress that Mobile Gaming has made for years. Hopefully it will lead to even bigger and better things.

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