The month of December begins slowly with an update that could benefit farmers in New World: Finally the problem of furniture and exchanges or sales is finally corrected, returning after a long time of absence. Other important problems have been solved, so without more preamble, here is the NEW World patch note.
Particles of Elemental Enemies
An error has been corrected by which elementary enemies left a large amount of particles. The elementary items were removed as a reward for collecting elementary creatures and the amount of other resources acquired through them was reduced to reflect the amount of them in the world and the frequency with which they reappear.
Horticulturist equipment missing
An error had eliminated the equipment configured for the horticultural profession. All parts of the set that developers eliminated by error will be returned through a present box in inventory.
Furniture.
The options to exchange, move and take advantage of furniture and objects for houses have been enabled again.
Manufacture
An error was corrected by which jewel making recipes did not grant enough commercial experience in trade skills. The XP quantity of trade skills that granted lower class objects was reduced when the player reached a new class of craft base by skill. We want to promote the manufacture of upper class objects as we move forward by trade skills and also improve the value of higher class materials. The intention of this change is to reward players to manufacture higher-class objects as they rise in rank at each ex officio ability. Before the change, it was seen that the players devoted too much time to manufacture lower class objects instead of continuing to improve the skills of trade when manufacturing objects they could use at their current level.
Auction house
A problem was solved by which players could not complete the purchase orders of local storage sheds.
Server.
Technical tasks to start with server mergers Improvements in the performance of wars
General corrections
GOOD GUANO: The ability of forgetfulness was corrected, which was not recharged after changing a weapon. A state effect caused by the same skill was also corrected. A problem was solved that prevented jewelry from granting adequate amounts of XP for higher level professions. A problem was solved that prevented players from obtaining lumberjack achievement.
Original of MGG FR
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