Hakusura ARPG "Babylon's Fall" Recommended Bow Bille. The author who played for 60 hours is recommended
Online-only action RPG " Babylon's Fall (Babylon's Fall) " on sale from Square Enix. Square Enix and Platinum Games Joint Development is a game play based on hack & slash elements, and is a game that enjoys full-fledged actions and free four-person cooperative play. Pros and cons books are this work, but I like this work quite and play time exceeded 60 hours. On the other hand, there is also a side that is hard to obtain information such as builds for beginners.
Therefore, in this paper, we will introduce a configuration using a bow that can stably capture from campaign quest to end content, and highly versatile skills. I would like you to refer to it by all means when capturing duels, which is a highly difficulty quest delivered.
First of all, about a bow that is a weapon type that you want to recommend to beginners and solo players who are struggling to capture campaigns. Bow can be a long distance attack while moving, and can suppress the shamet without avoidance. Therefore, it is a main weapon that can be recommended for those who are difficult to avoid in close proximity weapons. Of course, the enemy's power is intact, as well as an end content that enemies' attack is intense.
It is possible to shoot moving until the third stage of light attack. However, if you have a bow in heavyweight, it can be derived from there to a heavy attack that does not stop the foot from there. Movement can continue to attack with overwhelming faults while attacking enemies. Still, it is inferior to one-shot firepower compared to close weapons, but in SP recovery described later, this trouble is a great strength.
This work consumes SP and uses Godon Arms, and the ghost attack is a powerful attack means. However, the consumption of SP by ghost attacks is severe and basically need to be recovered frequently with lightwepon and heavyweepompon attacks. With this build with a bow, you should be able to easily repeat the ghost attack while recovering SPs easily with players who are not good at action. For the early Gideon Arms, I would like to try to attack various weapons while replacing it as a preference, although it is easy to attack and handle while moving.
There are also four types of bow shooting types: Deadley (strong hit) / split (diffusion) / piercing (penetration) / rapid (continuous fire). As the distance is left apart, the arrow that hits the enemy will decrease, so it may be difficult to use a bit, etc. while taking the boss and a safe distance. There are other three other types of other things to be active without choosing a scene to make some extent. Above all, the piercing type bow is powerful because it can be expected to damage multiple enemies due to a large number of enemies.
By the way, in this game, power is set for each equipment, and capture is very difficult if the power of the equipment is significantly lower than the recommended power of the quest. For example, if the power of the weapon is below, the damage given to the other party is significantly reduced. If you use weapons that are too power below, it may be 0 damage.
However, even if it is a light / heavywe-up with minor damage or 0 damage, it is possible to use the SP recovery and weak weapons to be used in time for SP recovery to recover if it is a light / heavyweem. Of course, the time required to capture one quest will be long, but you can secure some damage source if you equip Gideon Arms with a powerful weapon. Therefore, it is recommended to set a relatively powerful weapon for Gideon Arms.
Well, let's introduce builds for end content capture in earnest. Subsequently, the build is introduced using the easy-to-treat bow, but the second half skill configuration is also possible to use other weapon species.
Bow High Fire Build Weapon composition Light Weapon-Bow **
** Heavy Weapon-Bow Gideon Arms-Bow / Bow, Bow / Sword (Strong), Sword / Sword etc
About Gideon Arms, it is recommended to change according to the quest to play. A quest that makes a large number of enemies is powerful, and the sode that continues to attack while involving multiple enemies is powerful, and the quest where a powerful boss appears is easier to use even if the distance is far away. In Solo Play, with a strong mode sode that makes the enemy greatly and rounds up in the air, it will be easier to capture.
Subsequently, about recommended equipment skills and chips of Gideon Coffin in this build. Details are as follows:
Bow High Fire Strength Build Recommended regular equipment skills · Continuous hit: Critical damage rise · Light Attack: Critical rise · Critical: SP recovery, etc.
Recommended specific skill equipment · Murjivanu (Bow) -Nae's balance (critical rate increase and critical HP recovery). Divine equipment. · Immortal gloves (arm armor) -HP or more: Advanced damage. The Flosthosuka, which is an Infamas Enemy drops. -Nobble Gambesone-SP-SP Regular Ghost: Lift for next shift damage. In addition to obtaining a drop, it is possible to craft by clearing the citizen's cylinder scarmish. -Nobby Glebe (legoff) -Ghost attack: next shock critical rise. As with the method of obtaining it.
Gideon Coffin · Tolmarine chip (for exclusive use of gelerion) -Intry (such as post-avoidance critical damage rise), hidden taste (such as time reduction)
As intentions, thermal power and handling can be achieved by combining critical rate increase, critical damage rise, and SP recovery at critical time. Although this build uses a bow, these combinations should be a powerful build even if it is diverted to other weapon species. In addition, since the ghost attack of the bow is low SP consumption, it is better to prioritize thermal power-up skills than SP recovery skills when equipped with a bow in Gideon Arms. Bow is also having a high strengthening skill at the time of an aerial attack, so a person who seeks further thermal power will aim for a buildup for air attacks.
Finally, this paper has introduced the bow building that pursued the ease of handling and thermal power, but it is the attraction of this work. If the power of the equipment satisfies the recommended value, it has become a difficulty level that can be freely coupled to the strength of the weapon species. In addition, it is an interesting place to use it depending on the build, even with a weapon that is hard to handle.
Such a writer is here for the Build you want to recommend. It is a build with priority to the fun of play than thermal power.
Technical Hanmer Build Light Weapon-Sword Heavy Weapon-Shield Gideon Arms-Hammer (Technical Mode) / Sword
Recommended Equipment Skills · Super armor (super armor) · Buff system skills · retardation confirmation (with thread with enemies) · Buff system skills at just action
When equipped with Gideon Arms in Technical Mode, there is a moment when the body is shining when you release the finish technique of a specific combo route. A powerful special attack is activated by inputting a ghost attack again. Hammers can make a ghost attack comparable to full charge. The flashy effect is reminiscent of Wicked Weave of "Bayonetta".
Besides, by using Just Avoidance and Paris, it is very enjoyable and very fun recommended build because it is much more action than when using the bow. A confident player in your arms will be good to use a heat-up impedance with a spinel chip (aggaff person only) in Gideon Cophin. By taking over enemies targets, it is possible to increase just avoidance and the timing of Paris.
Build introduction is as described above. Of course, strong builds and fun builds may exist in many cases other than those introduced in this article. In large-scale updates scheduled on March 22, new races and new weapons of new weapons will be further expanded, so the width of the build will further extend.
"Babylon's Fall (Babylon's Fall)" is on sale for PC (STeam) and PS4 / PS5. On March 22, in addition to the above-mentioned tribes and weapon species, the quest "Gantlet" and a new story "Moon-under-the-day group beast" are added to compete in the special stage, and a large update added to the new story "Monthly Beast" Is planned. Furthermore, from March 29, a limited-time collaboration event is implemented with "NIER: AUTOMATA (Near Automata)". In addition to collaboration dungeons, collaboration dunges appear, and character costumes such as 2B, 9S, A2, commander, operator, which appear in the same work, will be offered free of charge.
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