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Resident Evil 7: Has the brand cracked by ten million sales

Resident Evil Village (abreviado como RE: Village y estilizado como VII.I.AGE RESIDENT EVIL, También llamado Resident Evil 8, conocido en Japón como Biohazard Village (バイオハザード ヴィレッジ, Baiohazādo Virejji?)) es un videojuego perteneciente al género de horror de supervivencia desarrollado y publicado por Capcom. la novena entrega de la serie principal de Resident Evil y secuela narrativa de Resident Evil 7: Biohazard del año 2017,[1]​ el videojuego sigue a Ethan Winters, quien, después de un fatídico encuentro con Chris Redfield, se encuentra en un pueblo lleno de criaturas mutantes en un esfuerzo por encontrar a su hija secuestrada. Si bien Village mantiene los elementos fundamentales de terror de supervivencia de la serie, el videojuego adopta un estilo de videojuego más orientado a la acción en comparación con su predecesor. Resident Evil Village también incluye un modo multijugador en línea. El videojuego se anunció en el evento de revelación de la PlayStation 5 en junio de 2020 y se lanzó el 7 de mayo de 2021 para Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X / S y Stadia.[2]​[3]​ El videojuego recibió críticas generalmente favorables, especialmente la versión de Xbox Series X.

The Survival Horror Resident Evil 7: Biohazard has reached a new milestone. As CapCom has announced, more than 10 million units were delivered. Both the physical and digital units were calculated.

A long-term sales strategy led to success

Resident Evil 7: Biohazard appeared in January 2017 for the PlayStation 4, the Xbox One and the PC (via Steam), with the following years of implementations for STADIA and LUNA and a cloud version for the Nintendo Switch followed.

Resident Evil: The Complete Saga (Cutscenes Movie of all Resident Evil Games)

The developers were at risk with the seventh part of the horror series by dealing with a first-person adventure to offer players an even more and more player experience. As Capcom announced in the further, in recent years, the focus had been focused on the growth of digital sales. It had been working on strategic pricing to use seasonal and event-related discounts for strengthening demand under a broader selection of players.

More about: CAPCOM - Current sales at Monster Hunter, Resident Evil and more

Furthermore, bundles had also been compiled with the successor Resident Evil Village to further increase the long-term sales figures of Resident Evil VII: Biohazard . As a result, one could continue to achieve one million sales annually and now crack the mark of 10 million units.

Source: Gematsu

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